Super Star Trek (CP/M) (1978)
The same game as the site's playable 1978 page, adapted for a CP/M machine: CHR$(26) clears the screen, CHR$(22) highlights headings, the ship and starbase symbols are <E> and >B< instead of <*> and >!<, the maps are redrawn with box characters, the hardcopy option is gone, and it ends by running MENU. About 100 of the lines they share differ, most only in screen handling; one gameplay number differs (line 1150 adds 100, the book 120). Run here, as archived, on a Microsoft profile inferred from the listing: number printing, precision, the prompt and error text are stand-ins. It runs on an 80 x 24 screen, since its title animation slides the Enterprise across the screen with CHR$(11) (cursor up) and it uses CHR$(8) (back one column) and CHR$(26) (clear); CHR$(22), which highlights headings on the CP/M terminal, is dropped here. The terminal codes are the usual ADM-3A ones and are not verified for the machine this file came from.
Lineage
Leedom's Super Star Trek as published by Ahl, converted to Microsoft BASIC-80 by John Borders. (stated in the file)
- About 100 lines shared with the book listing differ: clear-screen and highlight codes, <E> and >B< symbols, box-drawn maps, no hardcopy option.
- One gameplay number differs (line 1150 adds 100 where the book adds 120).
- Developers
- Bob Leedom; John Borders (Microsoft 8K conversion, 16 March 1978)
- BASIC
- Microsoft BASIC-80
- Written for
- CP/M microcomputer
- Source
- Turnbull collection (CP/M disk copy)
See all versions of Star Trek in BASIC
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